![]() ![]() Volume Controls and Emitters: - Intuitive control of particles via geometric shapes makes iteasier to place particles where and when you want them. Particles and Fields: - Fully integrated particle effects can be controlled by forcesbased on real-world physics or by deformers.Įxtensible Integrated Particle System: - Fully integrated, with expression-based control over particleattributes, motion, and dynamics. Soft-Body Dynamics: - Accurate, fast simulation of flexible objects allows for therapid creation of secondary motion effects, such as muscle jiggleand floppy hats. ![]() Rigid-Body Dynamics: - Realistic, high-speed simulation of multiple rigid objects. Rigid and Soft Body Dynamics: - Create effects through the dynamic interaction of geometry,including collisions between rigid and soft bodies.
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